漏洞信息详情
ValveSoftware GameNetworkingSockets 缓冲区错误漏洞
漏洞简介
Valvesoftware ValveSoftware GameNetworkingSockets是美国维尔福(Valvesoftware)公司的一个用于游戏传递数据的传输层支持软件。
Valves Game Networking Sockets 1.2.0之前版本存在安全漏洞,该漏洞源于SNP ReceiveUnreliableSegment()函数中用负偏移不当处理不可靠的段,导致基于堆的缓冲区下流和空闲()的内存不是来自堆,导致内存损坏,甚至可能导致远程代码执行。
漏洞公告
目前厂商已发布升级补丁以修复漏洞,补丁获取链接:
https://github.com/ValveSoftware/GameNetworkingSockets/commit/e0c86dcb9139771db3db0cfdb1fb8bef0af19c43
参考网址
来源:MISC
链接:https://research.checkpoint.com/2020/game-on-finding-vulnerabilities-in-valves-steam-sockets/
来源:MISC
链接:https://github.com/ValveSoftware/GameNetworkingSockets/commit/e0c86dcb9139771db3db0cfdb1fb8bef0af19c43
来源:nvd.nist.gov
链接:https://nvd.nist.gov/vuln/detail/CVE-2020-6016
受影响实体
暂无
补丁
- ValveSoftware GameNetworkingSockets 缓冲区错误漏洞的修复措施<!--2020-11-18-->
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